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AI Insights · Timothy · July 2021

Top Down Games Performance on Android in Brazil - Q2 2021

An overview of the top 5 top-down games on the Android platform in Brazil during Q2 2021, highlighting key trends in downloads, revenue, and active users.

Top Down Games Performance on Android in Brazil - Q2 2021

In Q2 2021, the top 5 top-down games on the Android platform in Brazil showcased notable trends in downloads, revenue, and active users. Here's a closer look at their performance:

Bridge Race from Supersonic Studios LTD experienced a significant rise in weekly revenue, peaking at around $179 in early June before slightly declining to $92 by the end of the quarter. Weekly downloads saw a peak of approximately 871K in mid-April, gradually decreasing to about 319K by late June. The game also witnessed a peak in weekly active users at over 1.5M in late April, which then tapered off to around 921K by the end of Q2.

High Heels! by Rollic Games showed a consistent pattern in weekly revenue, with a spike to $45 in late May. Weekly downloads started strong at approximately 413K in early April but saw a decline to around 157K by the end of June. Active users peaked at over 781K in early April and gradually decreased to about 428K by the end of the quarter.

8 Ball Pool from Miniclip.com demonstrated steady weekly revenue, peaking at about $63K towards the end of June. Weekly downloads remained relatively stable, ranging from around 199K to 265K throughout the quarter. The game maintained a high number of active users, reaching a peak of over 2.5M in late March and ending with approximately 2.2M by late June.

Suspects: Mystery Mansion by Wildlife Studios showed fluctuations in weekly revenue, spiking to around $8.6K in late May before settling at around $2.5K by the end of June. Weekly downloads saw a decline from approximately 583K in late March to around 92K by the end of the quarter. Active users also decreased from over 1.9M in late March to about 525K by the end of June.

Magic Tiles 3 from AMANOTES PTE LTD maintained consistent weekly revenue, averaging around $600 throughout the quarter. Weekly downloads were stable, ranging from around 165K to 301K. The game also had a strong base of active users, peaking at over 2.1M in late March and ending the quarter with approximately 1.8M.

These insights are based on data from Sensor Tower. For more in-depth analysis and updates, visit Sensor Tower's website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021